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Microsoft Multimedia Standards Update
New Multimedia Data Types and Data Techniques
July 29, 1992
Revision: 1.0.97
Information in this document is subject to change without notice and does
not represent a commitment on the part of Microsoft Corporation.
The software described in this document is furnished under license
agreement or nondisclosure agreement. The software may be used or
copied only in the accordance with the terms of the agreement. It is
against the law to copy the software on any medium except as specifically
allowed in the license or nondisclosure agreement.
No part of this document may be reproduced or transmitted in any form or
by any means, electronic or mechanical, including photocopying
and recording, for any purpose without the express written permission of
Microsoft Corporation.
This standards update is for informational purposes only. MICROSOFT MAKES
NO WARRANTIES, EXPRESSED OR IMPLIED IN THIS STANDARDS UPDATE.
Microsoft, MS, MS-DOS, XENIX and the Microsoft logo are registered
trademarks and Windows is a trademark of Microsoft Corporation.
Other trade names mentioned herein are trademarks of their respective
manufacturers.
Copyright 1992, Microsoft Corporation. All Rights Reserved.
Table of Contents
Overview 3
Where to Look for Information 3
Intended Audience 3
Versions of this Document 4
Questions? 4
New Chunks 5
Display Chunk 5
JUNK (Filler) Chunk 5
PAD (Filler) Chunk 5
Wave RIFF form sub-Chunks 7
Fact Chunk 7
Cue Points Chunk 7
Examples of File Position Values 8
Playlist Chunk 9
Associated Data Chunk 10
Label and Note Information 10
Text with Data Length Information 11
New Forms 11
New WAVE Types 12
Fact Chunk 12
EXTWAVEFORMAT 12
Microsoft ADPCM 13
Fact Chunk 13
WAVE Format Header 13
Block 14
Data 14
Padding 15
ADPCM Algorithm 15
Decoding 15
Encoding 16
Sample C Code 17
CVSD Wave Type 18
Fact Chunk 18
WAVE Format Header 18
CCITT Standard Companded Wave Types 19
Fact Chunk 19
WAVE Format Header 19
OKI ADPCM Wave Types 20
Fact Chunk 20
WAVE Format Header 20
DVI ADPCM Wave Type 21
Fact Chunk 21
WAVE Format Header 21
Digispeech Wave Types 22
Fact Chunk 22
WAVE Format Header 22
Unknown Wave Type 23
Fact Chunk 23
WAVE Format Header 23
DIB File Additions 24
RGB555 and RGB565 DIB Formats 24
BITMAPINFOHEADER Structure
for RGB555 and RGB565 DIBs 24
RGB555 and RGB565 Pixel Encoding 25
RIFF Clipboard Formats 26
CF_RIFF 26
CF_WAVE 26
Registered Clipboard Formats 26
Encoding Language of Text 27
Country Codes 27
Language and Dialect Codes 28
Overview
This standards update presents new and updated information for dealing with
multimedia data under Microsoft Windows. This document is also available
as part of the Multimedia Developer Registration Kit.
The MDRK is used to register multimedia data and ids as well as new MCI
command sets. This document is the result of companies requesting and
registering new data types. This document builds on the standard
RIFF documentation that is contained in:
1. The Multimedia Development Kit (MDK) 1.0 Programmer's Reference
2. The Windows 3.1 Software Development Kit (SDK)'s Multimedia
Programmer's Reference
3. The Multimedia Programmer's Reference book from Microsoft Press
The RIFF file format is a standard published as a joint design document by
IBM and Microsoft. This standards document is Multimedia Programming
Interface and Data Specifications 1.0 published in August 1991. The
first draft of this document was issued in November, 1990. This
IBM/Microsoft document is available from the sources listed below.
This standards update assumes that the reader has read the concepts defined
in these documents.
New RIFF file forms and chunks are defined in this document. The new RIFF
forms and chunks defined here have been registered with Microsoft. If you
want to register your own RIFF forms and chunks, please request a Multimedia
Developer Registration Kit by call (206) 936-8644 or writing to:
Microsoft
Multimedia Product Management
One Microsoft Way
Redmond, WA 98052-6399
FAX: (206) 93MSFAX
In addition, techniques for dealing with multimedia data in the system,
such as clipboard data, are defined in this document.
Where to Look for Information
Current versions of this document as well as other technical update and
technical notes and sample code are available from:
1. CompuServe WINSDK forum
2. Microsoft Multimedia BBS at (206) 936-4082 in the files library in
the specs section in the RIFFNEW.ZIP file. Sample code is available in
the samples section and technical notes are available in the technote
section. BBS modem settings are 9600 baud, no parity, 8 data bits,
1 stop bit.
3. Via anonymous FTP on ftp.uu.net in the vendors\microsoft\multimedia
directory. Sample code is in the samples directory and technical notes
are in the technote directory.
4. Current versions of any document may be ordered (currently free) by
calling (206) 936-8644.
Intended Audience
This document should be read by "multimedia producers" (as defined in the
Multimedia Authoring Guide) as well as programmers using all types of tools.
You should read this document after reading the base RIFF file format
definitions.
Versions of this Document
This document is continually being updated and expanded. Eventually the
information presented in this document will be placed in the standard
reference for the RIFF and multimedia data standards from Microsoft, such
as the Multimedia Programmer's Reference from MS-Press.
When referring to standards defined in this document, please refer to the
data and version number printed on the cover page.
Versions of this document with the same version number are just expanded
additions of the same information. However, when the version number
changes, the information contained in the previous version will be moved
to the standard reference locations for RIFF and multimedia data standards.
Questions?
If you have questions, requests, or problems with this technical update,
you should send your question to the address above.
New Chunks
These new chunks have been defined for use in any RIFF form.
Display Chunk
Added: 05/01/92
Author: Microsoft
A DISP chunk contains easily rendered and displayable objects associated
with an instance of a more complex object in a RIFF form (e.g. sound file,
AVI movie).
A DISP chunk is defined as follows:
<DISP_ck> -> DISP( <type> <data> )
<type> is a DWORD (32 bit unsigned quantity in Intel format) that
identifies <data> as one of the standard Windows clipboard formats
(CF_METAFILE, CF_DIB, CF_TEXT, etc.) as defined in windows.h.
The DISP chunk should be used as a direct child of the RIFF chunk so that
any RIFF aware application can find it. There can be multiple DISP chunks
with each containing different types of displayable data, but all
representative of the same object. The DISP chunks should be stored
in the file in order of preference (just as in the clipboard).
The DISP chunk is especially beneficial when representing OLE data within
an application. For example, when pasting a wave file into Excel, the
creating application can use the DISP chunk to associate an icon and a text
description to represent the embedded wave file. This text should be
short so that it can be easily displayed in menu bars and under icons.
Note: do not use a CF_TEXT for a description of the data. Bibliographic
data chunks will be added to support the standard MARC (Machine Readable
Cataloging) data.
JUNK (Filler) Chunk
Added: 05/01/92
Author: IBM, Microsoft
A JUNK chunk represents , filler or outdated information. It contains no
relevant data; it is a space filler of arbitrary size. The JUNK chunk is
defined as follows:
<JUNK chunk> ▌ JUNK( <filler> )
where <filler> contains random data.
PAD (Filler) Chunk
Added: 07/15/92
Author: Microsoft
A PAD chunk represents padding. It contains no relevant data; it is a space
filler of arbitrary size. When duplicating the file, the copier should
maintain the padding of the PAD chunk. Specifically, if the PAD chunk makes
the next chunk align on a 2K boundary in the physical file, then this
alignment should be preserved even if the size of the PAD chunk must change.
The PAD chunk is defined as follows:
<PAD chunk> ▌ PAD( <filler> )
where <filler> contains random data.
Wave RIFF form sub-Chunks
Added: 05/01/92
Author: Microsoft, IBM
Most of the information in this section comes directly from the IBM/Microsoft
RIFF standard document.
The WAVE form is defined as follows. Programs must expect (and ignore) any
unknown chunks encountered, as with all RIFF forms. However, <'fmt'-ck>
must always occur before <wave-data>, and both of these chunks are mandatory in a WAVE file.
<WAVE-form> ▌
RIFF( 'WAVE'
<'fmt'-ck> // Format
[<fact-ck>] // Fact chunk
[<cue-ck>] // Cue points
[<playlist-ck>] // Playlist
[<assoc-data-list>] // Associated data list
<wave-data> ) // Wave data
The WAVE chunks are described in the following sections.
Fact Chunk
The <fact-ck> stores file dependent information about the contents of the
WAVE file. This chunk is defined as follows:
<fact-ck> -> fact( <dwSampleLength:DWORD> )
<dwSampleLength> represents the length of the data in samples. The
<nSamplesPerSec> field from the wave format header is used in conjunction
with the <dwSampleLength> field to determine the length of the data in seconds.
The fact chunk is required for all new WAVE formats. The chunk is not
required for the standard WAVE_FORMAT_PCM files.
The fact chunk will be expanded to include any other information required
by future WAVE formats. Added fields will appear following the <dwSampleLength>
field. Applications can use the chunk size field to determine which fields
are present.
Cue Points Chunk
The <cue-ck> cue-points chunk identifies a series of positions in the
waveform data stream. The <cue-ck> is defined as follows:
<cue-ck> ▌ cue( <dwCuePoints:DWORD> // Count of cue points
<cue-point>... ) // Cue-point
table
<cue-point> ▌ struct {
DWORD dwName;
DWORD dwPosition;
FOURCC fccChunk;
DWORD dwChunkStart;
DWORD dwBlockStart;
DWORD dwSampleOffset;
}
The <cue-point> fields are as follows:
Field Description
dwName Specifies the cue point name. Each <cue-point> record
must have a unique dwName field.
dwPosition Specifies the sample position of the cue point. This is
the sequential sample number within the play order. See
"Playlist Chunk," later in this document, for a
discussion of the play order.
fccChunk Specifies the name or chunk ID of the chunk containing
the cue point.
dwChunkStart Specifies the position of the start of the data chunk
containing the cue point. This should be zero if there
is only one chunk containing data (as is currently
always the case).
dwBlockStart Specifies the position of the start of the block
containing the position. This is the byte offset from
the start of the data section of the chunk, not the
chunk's FOURCC.
dwSampleOffset Specifies the sample offset of the cue point relative
to the start of the block.
Examples of File Position Values
The following table describes the <cue-point> field values for a WAVE file
containing a single data chunk:
Cue Point Location Field Value
Within PCM data fccChunk FOURCC value `data'.
dwChunkStart Zero value.
dwBlockStart File position of the sample (nBlockAlign
aligned bytes) relative to the start of
the data section of the `data' chunk
(not the FOURCC).
dwSampleOffset Sample position of the cue point
relative to the start of the `data'
chunk.
In all other `data' fccChunk FOURCC value `data'.
chunks
dwChunkStart Zero value.
dwBlockStart File position of the enclosing block
relative to the start of the data
section of the `data' chunk (not the
FOURCC). The software can begin the
decompression at this point.
dwSampleOffset Sample position of the cue point
relative to the start of the block.
Playlist Chunk
The <playlist-ck> playlist chunk specifies a play order for a series of cue
points. The <playlist-ck> is defined as follows:
<playlist-ck> ▌ plst(
<dwSegments:DWORD> // Count of play segments
<play-segment>... ) // Play-segment table
<play-segment> ▌ struct {
DWORD dwName;
DWORD dwLength;
DWORD dwLoops;
}
The <play-segment> fields are as follows:
Field Description
dwName Specifies the cue point name. This value must match one of
the names listed in the <cue-ck> cue-point table.
dwLength Specifies the length of the section in samples.
dwLoops Specifies the number of times to play the section.
Associated Data Chunk
The <assoc-data-list> associated data list provides the ability to attach
information like labels to sections of the waveform data stream. The
<assoc-data-list> is defined as follows:
<assoc-data-list> ▌ LIST( 'adtl'
<labl-ck> // Label
<note-ck> // Note
<ltxt-ck> } // Text with data length
<labl-ck> ▌ labl( <dwName:DWORD>
<data:ZSTR> )
<note-ck> ▌ note( <dwName:DWORD>
<data:ZSTR> )
<ltxt-ck> ▌ ltxt( <dwName:DWORD>
<dwSampleLength:DWORD>
<dwPurpose:DWORD>
<wCountry:WORD>
<wLanguage:WORD>
<wDialect:WORD>
<wCodePage:WORD>
<data:BYTE>... )
Label and Note Information
The `labl' and `note' chunks have similar fields. The `labl' chunk contains
a label, or title, to associate with a cue point. The ænoteÆ chunk contain
s comment text for a cue point. The fields are as follows:
Field Description
dwName Specifies the cue point name. This value must match one of
the names listed in the <cue-ck> cue-point table.
data Specifies a NULL-terminated string containing a text label
(for the `labl' chunk) or comment text (for the `note'
chunk).
Text with Data Length Information
The "ltxt" chunk contains text that is associated with a data segment of
specific length. The chunk fields are as follows:
Field Description
dwName Specifies the cue point name. This value must match one of
the names listed in the <cue-ck> cue-point table.
dwSampleLength Specifies the number of samples in the segment of waveform
data.
dwPurpose Specifies the type or purpose of the text. For example,
<dwPurpose> can specify a FOURCC code like `scrp' for script
text or `capt' for close-caption text.
wCountry Specifies the country code for the text. See "Country Codes"
for a current list of country codes.
wLanguage, Specify the language and dialect codes for the text. See
wDialect "Language and Dialect Codes" for a current list of language
and dialect codes.
wCodePage Specifies the code page for the text.
New Forms
Currently None
New WAVE Types
All newly defined WAVE types must contain both a fact chunk and an extended
wave format description within the 'fmt' chunk. RIFF WAVE files of type
WAVE_FORMAT_PCM need not have the extra chunk nor the extended wave format
description.
Fact Chunk
This chunk stores file dependent information about the contents of the WAVE
file. It currently specifies the length of the file in samples.
EXTWAVEFORMAT
The extended wave format structure is used to defined all non-PCM format
wave data, and is described as follows in the include file mmreg.h:
/* general extended waveform format structure */
/* Use this for all NON PCM formats */
/* (information common to all formats) */
typedef struct waveformat_extended_tag {
WORD wFormatTag; /* format type */
WORD nChannels; /* number of channels (i.e. mono, stereo...)
*/
DWORD nSamplesPerSec; /* sample rate */
DWORD nAvgBytesPerSec; /* for buffer estimation */
WORD nBlockAlign; /* block size of data */
WORD wBitsPerSample; /* Number of bits per sample of mono data */
WORD cbSize; /* The count in bytes of the extra size */
/* SPECIFY TOTAL OR EXTRA */
} WAVEFORMATEX;
wFormatTag Defines the type of WAVE file.
nChannels Number of channels in the wave, 1 for mono, 2 for
stereo
nSamplesPerSec Frequency of the sample rate of the wave file. This
should be 11025, 22050, or 44100. Other sample rates
are allowed, but not encouraged. This rate is
also used by the sample size entry in the fact chunk to
determine the length in time of the data.
nAvgBytesPerSec Average data rate.
Playback software can estimate the buffer size using
the <nAvgBytesPerSec> value.
nBlockAlign The block alignment (in bytes) of the data in <data-
ck>.
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the
value of <nBlockAlign> can be used for buffer alignment.
wBitsPerSample This is the number of bits per sample per channel data.
Each channel is assumed to have the same sample
resolution. If this field is not needed, then
it should be set to zero.
cbExtraSize The size in bytes of the extra information in the WAVE
format header.
#define WAVE_FORMAT_UNKNOWN (0x0000)
#define WAVE_FORMAT_ADPCM (0x0002)
#define WAVE_FORMAT_IBM_CVSD (0x0005)
#define WAVE_FORMAT_ALAW (0x0006)
#define WAVE_FORMAT_MULAW (0x0007)
#define WAVE_FORMAT_OKI_ADPCM (0x0010)
#define WAVE_FORMAT_DIGISTD (0x0015)
#define WAVE_FORMAT_DIGIFIX (0x0016)
Microsoft ADPCM
Added 05/01/92
Author: Microsoft
Fact Chunk
This chunk is required for all WAVE formats other than WAVE_FORMAT_PCM. It
stores file dependent information about the contents of the WAVE data. It
currently specifies the time length of the data in samples.
WAVE Format Header
#define WAVE_FORMAT_ADPCM (0x0002)
typedef struct adpcmcoef_tag {
int iCoef1;
int iCoef2;
} ADPCMCOEFSET;
typedef struct adpcmwaveformat_tag {
EXTWAVEFORMAT ewf;
WORD nSamplesPerBlock;
WORD nNumCoef;
ADPCMCOEFSET aCoeff[nNumCoef];
} ADPCMWAVEFORMAT;
wFormatTag This must be set to WAVE_FORMAT_ADPCM.
nChannels Number of channels in the wave, 1 for mono, 2 for
stereo.
nSamplesPerSec Frequency of the sample rate of the wave file. This
should be 11025, 22050, or 44100. Other sample rates
are allowed, but not encouraged.
nAvgBytesPerSec Average data rate. ((nSamplesperSec /
nSamplesPerBlock) * nBlockAlign).
Playback software can estimate the buffer size using
the <nAvgBytesPerSec> value.
nBlockAlign The block alignment (in bytes) of the data in <data-
ck>.
nSamplesPerSec x Channels nBlockAlign
8k 256
11k 256
22k 512
44k 1024
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the
value of <nBlockAlign> can be used for buffer
alignment.
wBitsPerSample This is the number of bits per sample of ADPCM.
Currently only 4 bits per sample is defined. Other
values are reserved.
cbExtraSize The size in bytes of the entire WAVE format chunk.
For the standard WAVE_FORMAT_ADPCM this is 32. If
extra coefficients are added, then this value will
increase.
nSamplesPerBlock Count of number of samples per block.
(((nBlockAlign - (7 * nChannels)) * 8) /
(wBitsPerSample * nChannels)) + 2.
nNumCoef Count of the number of coefficient sets defined in
aCoef.
aCoeff These are the coefficients used by the wave to play.
They may be interpreted as fixed point 8.8 signed
values. Currently there are 7 preset coefficient sets.
They must appear in the following order.
Coef Set Coef1 Coef2
0 256 0
1 512 -256
2 0 0
3 192 64
4 240 0
5 460 -208
6 392 -232
Note that if even only 1 coefficient set was used to
encode the file then all coefficient sets are still
included. More coefficients may be added by the
encoding software, but the first 7 must always be the
same.
Note: 8.8 signed values can be divided by 256 to obtain the integer portion
of the value.
Block
The block has three parts, the header, data, and padding. The three
together are <nBlockAlign> bytes.
typedef struct adpcmblockheader_tag {
BYTE bPredictor[nChannels];
int iDelta[nChannels];
int iSamp1[nChannels];
int iSamp2[nChannels];
} ADPCMBLOCKHEADER;
Field Description
bPredictor Index into the aCoef array to define the predictor used to
encode this block.
iDelta Initial Delta value to use.
iSamp1 The second sample value of the block. When decoding this
will be used as the previous sample to start decoding with.
iSamp2 The first sample value of the block. When decoding this
will be used as the previous' previous sample to start
decoding with.
Data
The data is a bit string parsed in groups of (wBitsPerSample * nChannels).
For the case of Mono Voice ADPCM (wBitsPerSample = 4, nChannels = 1) we
have:
<Byte1> <Byte2>...<ByteN> ...<Byte((nSamplesPerBlock-2)/2)>
where <ByteN> has <High Order Bit ... Low OrderBit> or < (Sample 2N + 2)
(Sample 2N + 3)>
<ByteN> = ((4 bit error delta for sample (2 * N) + 2) << 4)
| (4 bit error delta for sample (2 * N) + 3)
For the case of Stereo Voice ADPCM (wBitsPerSample = 4, nChannels = 2) we
have:
<Byte1> <Byte2>...<ByteN> ...<Byte(nSamplesPerBlock-2)>
where <ByteN> has <High Order Bit ... Low OrderBit> or
< (Left Channel of Sample N + 2) (Right Channel of Sample N + 2)>
<ByteN> = ((4 bit error delta for left channel of sample N
+ 2) << 4) | (4 bit error delta for right channel of sample N + 2)
Padding
Bit Padding is used to round off the block to an exact byte length.
The size of the padding (in bits):
((nBlockAlign - (7 * nChannels)) * 8) -
(((nSamplesPerBlock - 2) * nChannels) * wBitsPerSample)
The padding does not store any data and should be made zero.
ADPCM Algorithm
Each channel of the ADPCM file can be encoded/decoded independently.
However this should not destroy phase and amplitude information since each
channel will track the original. Since the channels are encoded/decoded
independently, this document is written as if only one channel is being
decoded. Since the channels are interleaved, multiple channels may be
encoded/decoded in parallel using independent local storage and temporaries.
Note that the process for encoding/decoding one block is independent from
the process for the next block. Therefore the process is described for one
block only, and may be repeated for other blocks. While some optimizations
may relate the process for one block to another, in theory they are still
independent.
Note that in the description below the number designation appended to iSamp
(i.e. iSamp1 and iSamp2) refers to the placement of the sample in relation
to the current one being decoded. Thus when you are decoding sample N,
iSamp1 would be sample N - 1 and iSamp2 would be sample N - 2. Coef1 is
the coefficient for iSamp1 and Coef2 is the coefficient for iSamp2. This
numbering is identical to that used in the block and format descriptions above.
A sample application will be provided to convert a RIFF waveform file to
and from ADPCM and PCM formats.
Decoding
First the predictor coefficients are determined by using the bPredictor
field of block header. This value is an index into the aCoef array in the
file header.
bPredictor = GETBYTE
The initial iDelta is also taken from the block header.
iDelta = GETWORD
Then the first two samples are taken from block header. (They are stored
as 16 bit PCM data as iSamp1 and iSamp2. iSamp2 is the first sample of
the block, iSamp1 is the second sample.)
iSamp1= GETINT
iSamp2 = GETINT
After taking this initial data from the block header, the process of
decoding the rest of the block may begin. It can be done in the following
manner:
While there are more samples in the block to decode:
Predict the next sample from the previous two samples.
lPredSamp = ((iSamp1 * iCoef1) + (iSamp2 *iCoef2)) /
FIXED_POINT_COEF_BASE
Get the 4 bit signed error delta.
(iErrorDelta = GETNIBBLE)
Add the 'error in prediction' to the predicted next sample and prevent
over/underflow errors.
(lNewSamp = lPredSample + (iDelta * iErrorDelta)
if lNewSample too large, make it the maximum allowable size.
if lNewSample too small, make it the minimum allowable size.
Output the new sample.
OUTPUT( lNewSamp )
Adjust the quantization step size used to calculate the 'error in
prediction'.
iDelta = iDelta * AdaptionTable[ iErrorDelta] /
FIXED_POINT_ADAPTION_BASE
if iDelta too small, make it the minimum allowable size.
Update the record of previous samples.
iSamp2 = iSamp1;
iSamp1 = lNewSample.
Encoding
For each block, the encoding process can be done through the following
steps. (for each channel)
Determine the predictor to use for the block.
Determine the initial iDelta for the block.
Write out the block header.
Encode and write out the data.
The predictor to use for each block can be determined in many ways.
1. A static predictor for all files.
2. The block can be encoded with each possible predictor. Then the
predictor that gave the least error can be chosen. The least error
can be determined from:
1. Sum of squares of differences. (from compressed/decompressed to
original data)
2. The least average absolute difference.
3. The least average iDelta
3. The predictor that has the smallest initial iDelta can be chosen.
(This is an approximation of method 2.3)
4. Statistics from either the previous or current block. (e.g. a linear
combination of the first 5 samples of a block that corresponds to the
average predicted error.)
The starting iDelta for each block can also be determined in a couple of
ways.
1. One way is to always start off with the same initial iDelta.
2. Another way is to use the iDelta from the end of the previous block.
(Note that for the first block an initial value must then be chosen.)
3. The initial iDelta may also be determined from the first few samples
of the block. (iDelta generally fluctuates around the value that makes
the absolute value of the encoded output about half the maximum absolute
value of the encoded output. (For 4 bit error deltas the maximum
absolute value is 8. This means the initial iDelta should be set
so that the first output is around 4.)
4. Finally the initial iDelta for this block may be determined from the
last few samples of the last block. (Note that for the first block an
initial value must then be chosen.)
Note that different choices for predictor and initial iDelta will result in
different audio quality.
Once the predictor and starting quantization values are chosen, the block
header may be written out.
First the choice of predictor is written out. (For each channel.)
Then the initial iDelta (quantization scale) is written out. (For each
channel.)
Then the 16 bit PCM value of the second sample is written out. (iSamp1)
(For each channel.)
Finally the 16 bit PCM value of the first sample is written out. (iSamp2)
(For each channel.)
Then the rest of the block may be encoded. (Note that the first encoded
value will be for the 3rd sample in the block since the first two are
contained in the header.)
While there are more samples in the block to decode:
Predict the next sample from the previous two samples.
lPredSamp = ((iSamp1 * iCoef1) + (iSamp2 *iCoef2))
/ FIXED_POINT_COEF_BASE
The 4 bit signed error delta is produced and overflow/underflow is
prevented..
iErrorDelta = (Sample(n) - lPredSamp) / iDelta
if iErrorDelta is too large, make it the maximum allowable size.
if iErrorDelta is too small, make it the minimum allowable size.
Then the nibble iErrorDelta is written out.
PutNIBBLE( iErrorDelta )
Add the 'error in prediction' to the predicted next sample and prevent
over/underflow errors.
(lNewSamp = lPredSample + (iDelta * iErrorDelta)
if lNewSample too large, make it the maximum allowable size.
if lNewSample too small, make it the minimum allowable size.
Adjust the quantization step size used to calculate the 'error in
prediction'.
iDelta = iDelta * AdaptionTable[ iErrorDelta] /
FIXED_POINT_ADAPTION_BASE
if iDelta too small, make it the minimum allowable size.
Update the record of previous samples.
iSamp2 = iSamp1;
iSamp1 = lNewSample.
Sample C Code
Sample C Code is contained in the file msadpcm.c, which is available with
this document in electronic form and separately. See the Overview section
for how to obtain this sample code.
CVSD Wave Type
Added 07/21/92
Author: Digispeech
Fact Chunk
This chunk is required for all WAVE formats other than WAVE_FORMAT_PCM. It
stores file dependent information about the contents of the WAVE data. It
currently specifies the time length of the data in samples.
WAVE Format Header
#define WAVE_FORMAT_IBM_CVSD (0x0005)
wFormatTag This must be set to WAVE_FORMAT_IBM_CVSD
nChannels Number of channels in the wave, 1 for mono, 2 for
stereo...
nSamplesPerSec Frequency the source was sampled at. See chart below.
nAvgBytesPerSec Average data rate. See chart below. (One of 1800,
2400, 3000, 3600, 4200, or 4800)
Playback software can estimate the buffer size using
the <nAvgBytesPerSec> value.
nBlockAlign Set to 2048 to provide efficient caching of file from
CD-ROM.
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the
value of <nBlockAlign> can be used for buffer
alignment.
wBitsPerSample This is the number of bits per sample of data. This is
always 1 for CVSD.
cbExtraSize The size in bytes of the rest of the wave format
header. This is zero for CVSD.
The Digispeech CVSD compression format is compatible with the IBM PS/2
Speech Adapter, which uses a Motorola MC3418 for CVSD modulation.
The Motorola chip uses only one algorithm which can work at variable
sampling clock rates. The CVSD algorithm compresses each input audio
sample to 1 bit. An acceptable quality of sound is achieved using high
sampling rates. The Digispeech DS201 adapter supports six CVSD sampling
frequencies, which are being used by most software using the IBM PS/2
Speech Adapter:
Sample Rate Bytes/Second
14,400Hz 1800 Bytes
19,200Hz 2400 Bytes
24,000Hz 3000 Bytes
28,800Hz 3600 Bytes
33,600Hz 4200 Bytes
38,400Hz 4800 Bytes
The CVSD format is a compression scheme which has been used by IBM and is
supported by the IBM PS/2 Speech Adapter card. Digispeech also has a
card that uses this compression scheme. It is not Digispeech's policy
to disclose any of these algorithms to any third party vendor.
CCITT Standard Companded Wave Types
Added: 05/22/92
Author: Microsoft, Digispeech, Vocaltec, Artisoft
Fact Chunk
This chunk is required for all WAVE formats other than WAVE_FORMAT_PCM. It
stores file dependent information about the contents of the WAVE data.
It currently specifies the time length of the data in samples.
WAVE Format Header
#define WAVE_FORMAT_ALAW (0x0006)
#define WAVE_FORMAT_MULAW (0x0007)
wFormatTag This must be set to one of WAVE_FORMAT_ALAW,
WAVE_FORMAT_MULAW
nChannels Number of channels in the wave, 1 for mono, 2 for
stereo...
nSamplesPerSec Frequency of the wave file. (8000, 11025, 22050,
44100).
nAvgBytesPerSec Average data rate.
Playback software can estimate the buffer size using
the <nAvgBytesPerSec> value.
nBlockAlign Size of the blocks in bytes.
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the
value of <nBlockAlign> can be used for buffer
alignment.
wBitsPerSample This is the number of bits per sample of data. (This
is 8 for all the companded formats.)
cbExtraSize The size in bytes of the extra information in the
extended WAVE 'fmt' header. This should be zero.
See the CCITT G.711 specification for details of the data format.
This is a CCITT (International Telegraph and Telephone Consultative
Committee) specification. Their address is:
Palais des Nations
CH-1211 Geneva 10, Switzerland
Phone: 22 7305111
OKI ADPCM Wave Types
Added: 05/22/92
Author: DigiSpeech, Vocaltec, Wang
Fact Chunk
This chunk is required for all WAVE formats other than WAVE_FORMAT_PCM. It
stores file dependent information about the contents of the WAVE data. It
currently specifies the time length of the data in samples.
WAVE Format Header
#define WAVE_FORMAT_OKI_ADPCM (0x0010)
typedef struct oki_adpcmwaveformat_tag {
EXTWAVEFORMAT ewf;
WORD wPole;
} OKIADPCMWAVEFORMAT;
wFormatTag This must be set to WAVE_FORMAT_OKI_ADPCM
nChannels Number of channels in the wave, 1 for mono, 2 for
stereo.
nSamplesPerSec Frequency the sample rate of the wave file. (8000,
11025, 22050, 44100).
nAvgBytesPerSec Average data rate.
Playback software can estimate the buffer size using
the <nAvgBytesPerSec> value.
nBlockAlign This is dependent upon the number of bits per sample.
wBitsPerSample nChannels nBlockAlign
3 1 3
3 2 6
4 1 1
4 2 1
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the
value of <nBlockAlign> can be used for buffer
alignment.
wBitsPerSample This is the number of bits per sample of data. (OKI
can be 3 or 4)
cbExtraSize The size in bytes of the extra information in the
extended WAVE 'fmt' header. This should be 2.
wPole High frequency emphasis value
This format is created and read by the OKI APDCM chip set. This chip set
is used by a number of
card manufacturers.
DVI ADPCM Wave Type
Added: Pending
Author: Microsoft, Intel
This definition is pending and is not yet final. Do not use this definition.
Fact Chunk
This chunk is required for all WAVE formats other than WAVE_FORMAT_PCM. It
stores file
dependent information about the contents of the WAVE data. It currently
specifies the time length
of the data in samples.
WAVE Format Header
#define WAVE_FORMAT_DVI_ADPCM (0x0011)
typedef struct dvi_adpcmwaveformat_tag {
EXTWAVEFORMAT ewf;
WORD wPole;
} DVIADPCMWAVEFORMAT;
wFormatTag This must be set to WAVE_FORMAT_DVI_ADPCM.
nChannels Number of channels in the wave, 1 for mono, 2 for
stereo...
nSamplesPerSec Frequency the wave file. (8000, 11025, 22050, 44100).
nAvgBytesPerSec Average data rate.
Playback software can estimate the buffer size using
the <nAvgBytesPerSec> value.
nBlockAlign This is dependent upon the number of bits per sample.
wBitsPerSample nChannels nBlockAlign
3 1 3
3 2 6
4 1 1
4 2 1
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the
value of <nBlockAlign> can be used for buffer
alignment.
wBitsPerSample This is the number of bits per sample of data. (DVI is
4)
cbExtraSize The size in bytes of the extra information in the
extended WAVE 'fmt' header. This should be 2.
wPole High frequency emphasis value.
Digispeech Wave Types
Added: 05/22/92
Author: Digispeech
Fact Chunk
This chunk is required for all WAVE formats other than WAVE_FORMAT_PCM. It
stores file dependent information about the contents of the WAVE data.
It currently specifies the time length of the data in samples.
WAVE Format Header
#define WAVE_FORMAT_DIGISTD (0x0015)
#define WAVE_FORMAT_DIGIFIX (0x0016)
wFormatTag This must be set to either WAVE_FORMAT_DIGISTD or
WAVE_FORMAT_DIGIFIX.
nChannels Number of channels in the wave. (1 for mono)
nSamplesPerSec Frequency the sample rate of the wave file. (8000).
This value is also used by the fact chunk to determine
the length in time units of the date.
nAvgBytesPerSec Average data rate. (1100 for DIGISTD or 1625 for
DigiFix)
Playback software can estimate the buffer size using
the <nAvgBytesPerSec> value.
nBlockAlign Block Alignment of 2 for DIGISTD and 26 for DigiFix.
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the
value of <nBlockAlign> can be used for buffer
alignment.
wBitsPerSample This is the number of bits per sample of data.
cbExtraSize The size in bytes of the extra information in the
extended WAVE 'fmt' header. This should be 2.
The definition of the data contained in the Digistd and DigiFix formats are
considered proprietary information of Digispeech. They can be contacted at:
Digispeech, Inc.
2464 Embarcadero Way
Palo Alto, CA 94303
The DIGISTD is a format used in a compression technique developed by
Digispeech, Inc. DIGISTD format provides good speech quality with average
rate of about 1100 bytes/second. The blocks (or buffers) in this format
cannot be cyclically repeated.
The DigiFix is a format used in a compression technique developed by
Digispeech, Inc. DigiFix format provides good speech quality (similar
to DIGISTD) with average rate of exactly 1625 bytes/second. This format
uses blocks of 26 bytes long.
Unknown Wave Type
Added: 05/01/92
Author: Microsoft
Fact Chunk
This chunk is required for all WAVE formats other than WAVE_FORMAT_PCM. It
stores file dependent information about the contents of the WAVE data.
It currently specifies the time length of the data in samples.
WAVE Format Header
This format type should be used during development of a new type. This
type should only be used internally at a company during development
before the new WAVE type is registered.
#define WAVE_FORMAT_UNKNOWN (0x0000)
wFormatTag This must be set to WAVE_FORMAT_UNKNOWN.
nChannels Number of channels in the wave.(1 for mono)
nSamplesPerSec Frequency the of the sample rate of wave file.
nAvgBytesPerSec Average data rate.
Playback software can estimate the buffer size using the
<nAvgBytesPerSec> value.
nBlockAlign Block Alignment of for the data.
Playback software needs to process a multiple of
<nBlockAlign> bytes of data at a time, so that the value of
<nBlockAlign> can be used for buffer
alignment.
wBitsPerSample This is the number of bits per sample of data.
cbExtraSize The size in bytes of the extra information in the extended
WAVE 'fmt' header.
DIB File Additions
These are new biCompression types for the DIB and RDIB file formats.
These new DIB data formats can be passed to any Windows device driver by
passing the correct BITMAPINFOHEADER structure when using RGB555 and
RGB565 formats. RGB555 and RGB565 DIB Formats
Efficient utilization of the new video modes provided by new video cards
requires a new format to accommodate 16-bit RGB DIBs. Standard 8-bit
DIBs (256 colors) use a color table to encode the color information. The
new 16-bit RGB DIBs do not have a color table, but encode the color
information directly into the 16 bits representing each pixel. There are
two types of 16-bit RGB DIBs:
* RGB555 - 32K colors using five bits each for red, green, and blue.
* RGB565 - 64K colors using five bits each for red and blue, and six
bits for green.
BITMAPINFOHEADER Structure for RGB555 and RGB565 DIBs
The following table shows how to set up the fields of the BITMAPINFOHEADER
structure for RGB555 and RGB565 DIBs:
Field Description
biSize Size in bytes of the BITMAPINFOHEADER structure.
biWidth Width of the bitmap in pixels.
biHeight Height of the bitmap in pixels.
biPlanes Set to 1.
biBitCount Set to 16.
biCompression For RGB555, set to 0 (BI_RGB). For RGB565, set to the four-
character code `R565'.
biSizeImage Size in bytes of the image.
biXPelsPerMeter Horizontal resolution in pixels per meter.
biYPelsPerMeter Vertical resolution in pixels per meter.
biClrUsed Set to 0.
biClrImportant Set to 0.
The following code fragment shows how to create the four-character code
required in the biCompression field for RGB565 DIBs:
#include <mmsystem.h>
...
bmih.biCompression = mmioFOURCC(æRÆ, æ5Æ, æ6Æ, æ5Æ);
RGB555 and RGB565 Pixel Encoding
The following diagrams illustrate the pixel encoding for RGB555 and RGB565
DIBs:
Pixel Encoding for RGB555 DIB
XRRR RRGG GGGB BBBB
15 0
Pixel Encoding for RGB565 DIB
RRRR RGGG GGGB BBBB
15 0
RIFF Clipboard Formats
CF_RIFF
Windows 3.1 defines a new clipboard format, CF_RIFF, that allows any RIFF
form to be encoded into the clipboard.
CF_WAVE
Windows 3.1 defines a new clipboard format, CF_WAVE, that allows any RIFF
form of type WAVE to be encoded into the clipboard.
Registered Clipboard Formats
Because the only way to tell the form of RIFF clipboard data is to read it,
an application cannot know if it wants to read the CF_RIFF format or not
without getting the data and parsing it. Usually it just wants to look
at the form type to determine if it is interested in the data that it
contained in the clipboard.
In addition, encoding multiple forms involves a complicated compound RIFF
file.
To overcome these problems, Microsoft has defined a standard way to
register RIFF clipboard formats. The application should call the Windows API
RegisterClipboardFormat with a string that specifies the RIFF form of the
type that the application is interested. The string should be constructed
as follows:
RIFF <FORM>[[' '| u | l][' '| u | l][' '| u | l][' '| u | l]]
where <form> is the FOURCC of the form, including spaces. The registration
is case insensitive, so form types that have different cases must be uniquely
registered. This is accomplished by adding designations of the case of
the FOURCC when the <form> is not all upper-case.
If any of the characters in the <form> are lower-case, then the entire
<form> must be represented by case designations. Case is designated
by appending four characters that represent the case of each character
in the <form>. The designations are 'u' for uppercase, 'l' for lower-case,
and ' ' for space. All non-alphabetics should be represented as spaces.
For example, the form 'Isp ' would be registered as "RIFF Isp ull ". The
first character is upper case and therefore the designation character is
'u'. The next two characters are lower-case and therefore the designation
characters are both 'l'. The last character is a non-alpha and the
designation is therefore a space. As another example, 'L245' would be
registered as "RIFF L245 U "
The CF_RIFF and CF_WAVE formats should still be created in the clipboard in
addition to any registered clipboard formats.
Encoding Language of Text
The following fields and values should be used when the encoding of text's
language is important.
Country Codes
Use one of the following country codes in the wCountryCode field:
Country Code Country
000 None (ignore this field)
001 USA
002 Canada
003 Latin America
030 Greece
031 Netherlands
032 Belgium
033 France
034 Spain
039 Italy
041 Switzerland
043 Austria
044 United Kingdom
045 Denmark
046 Sweden
047 Norway
049 West Germany
052 Mexico
055 Brazil
061 Australia
064 New Zealand
081 Japan
082 Korea
086 People's Republic of China
088 Taiwan
090 Turkey
351 Portugal
352 Luxembourg
354 Iceland
358 Finland
Language and Dialect Codes
Specify one of the following pairs of language-code and dialect-code values
in the wLanguage and wDialect fields:
Language Code Dialect Code Language
0 0 None (ignore these fields)
1 1 Arabic
2 1 Bulgarian
3 1 Catalan
4 1 Traditional Chinese
4 2 Simplified Chinese
5 1 Czech
6 1 Danish
7 1 German
7 2 Swiss German
8 1 Greek
9 1 US English
9 2 UK English
10 1 Spanish
10 2 Spanish Mexican
11 1 Finnish
12 1 French
12 2 Belgian French
12 3 Canadian French
12 4 Swiss French
13 1 Hebrew
14 1 Hungarian
15 1 Icelandic
16 1 Italian
16 2 Swiss Italian
17 1 Japanese
18 1 Korean
19 1 Dutch
19 2 Belgian Dutch
20 1 Norwegian - Bokmal
20 2 Norwegian - Nynorsk
21 1 Polish
22 1 Brazilian Portuguese
22 2 Portuguese
23 1 Rhaeto-Romanic
24 1 Romanian
25 1 Russian
26 1 Serbo-Croatian (Latin)
26 2 Serbo-Croatian (Cyrillic)
27 1 Slovak
28 1 Albanian
29 1 Swedish
30 1 Thai
31 1 Turkish
32 1 Urdu
33 1 Bahasa